Resistance: Burning Skies: A true fps in the palm of your hands?
When Resistance: Burning Skies was first announced for the PS Vita
I was really excited about it. Yes, there have been many portable
first-person shooters. This was the first time a portable shooter was
being released on a handheld device that has true dual analog sticks.
This led many gamers (myself included) to believe it would make this
game feel just like a console fps, but in a smaller and portable size.
So, does the game leave you with that kind of feeling? Well, the answer
is yes and no. Let me explain.
First off let me tell you a little about the story of Resistance: Burning Skies. The game is set in between the first and second Resistance
games. You play as Tom Riley and are a New York firefighter. Life is
good until the Chimera attack America and your wife and kid are taken.
Of course this doesn't sit well with you and you are ready to kick some
Chimera teeth in! You meet up with some other characters in the story
who are there to help you fight back. One thing that was a bit of a
downer was that for being the main character, Tom doesn't really say
much. He does talk off and on throughout the story, but not like you'd
expect the main character to. The cutscenes are presented as an animated
graphic novel. One thing I didn't like is you can't skip the cutscenes,
even if you've already watched them. I know part of this is because
they double as loading screens, but to not be able to even have the
option to skip them was annoying.
The music score in the game is good...when there is actual music
playing. Unfortunately the cool orchestral music doesn't kick in until
there is a boss battle or at certain points in a level. When that isn't
happening you are only treated to the sounds of your footsteps and
whatever gun fire is going on at the time. I found myself wishing there
was more heart pumping music being played throughout the levels. The
sound on the weapons themselves leave more to be desired as well. The
different guns do have a distinct sound, but they just don't give much
of a punch.
Visually the game looks good for a handheld shooter. However, after seeing a game like Uncharted: Golden Abyss on the Vita,Resistance: Burning Skies
leaves a little more to be desired. The textures on the environments
and character models look dull and at times muddy. The weapon models
look a little better though. There's a decent attempt at lighting and
some environmental effects such as waves rolling across the ocean. The
controls work well and any shooter fan should be able to pick up the
game and start playing. Of course there are touch screen controls to
utilize the Vita's capabilities. To throw grenades you touch the
icon on the side of the screen, then drag your finger to the area you
want to throw it. You'll touch the screen in different patterns to use
some of the weapons' special abilities. You can also double tap the back
of the Vita to run.
Like most fps games, Resistance: Burning Skies
offers an online multiplayer option. This consists of three different
modes (survival, deathmatch, and team deathmatch). Each mode supports up
to eight players, and there are some weapon mods to unlock as you level
up your character. The maps are a little small but work well for the
game and the amount of players. All of the matches I've played have ran
very smoothly and were pretty fun. Just don't expect this to be exactly
like the console Resistance multiplayer experience.
Overall I wasn't left hugely disappointed with Resistance: Burning Skies. I think it's a good fps for the Vita
and for handheld gaming in general. Graphically it looks good, but I
know that the Vita can do better. The campaign is only six levels long,
and while not bad, there may not be much of a reason to go back to it
once it has been completed. The online multiplayer runs smoothly and is
actually fun to play. Hopefully the community will stick around and the
developers continue to support it. There is a demo of the single player
on the Playstation Store if you Vita gamers are interested to try it. In the end I think it's a decent game and is a good addition to the Vita library.
Final Verdict: 7/10
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